Top 10 Adventure Manga of 1999
Growing up in 17th century Sengoku era Japan, Shinmen Takezou is shunned by the local villagers as a devil child due to his wild and violent nature. Running away from home with a fellow boy at age 17, Takezou joins the Toyotomi army to fight the Tokugawa clan at the battle of Sekigahara. However, the Tokugawa win a crushing victory, leading to nearly three hundred years of Shogunate rule. Takezou and his friend manage to survive the battle, and afterwards swear to do great things with their lives. But after their paths separate, Takezou becomes a wanted criminal, and must change his name and his nature in order to escape an ignoble death. Based on the book "Musashi" by Eiji Yoshikawa, Vagabond is a fictional retelling of the life of Miyamoto Mushashi, often referred to as the "Sword Saint" - perhaps the most famous and successful of Japan's sword fighters.
2. JoJo no Kimyou na Bouken: Stone Ocean
The story of Jotaro Kujo's (Part 3) daughter, Jolyne Kujo. She is framed for a murder and ends up in the Green Dolphin Street Prison. She is given an amulet inherited from her father, which cuts her hand and unlocks her Stand ability, Stone Free, which allows her to unravel her body into living string. The string can form a humanoid Stand within 2 meters of her body, and can extend further as string. In the prison, she soon becomes uneasy allies with fellow convicts and Stand users Hermes (Kiss) and Guess (Goo Goo Dolls).
Before Naruto's birth, a great demon fox had attacked the Hidden Leaf Village. A man known as the 4th Hokage sealed the demon inside the newly born Naruto, causing him to unknowingly grow up detested by his fellow villagers. Despite his lack of talent in many areas of ninjutsu, Naruto strives for only one goal: to gain the title of Hokage, the strongest ninja in his village. Desiring the respect he never received, Naruto works towards his dream with fellow friends Sasuke and Sakura and mentor Kakashi as they go through many trials and battles that come with being a ninja.
4. Rave Master
The Continent of Song is in chaos. The sinister secret society known as Demon Card is using the power of Dark Bring to destroy everything in their path. The only things capable of stopping Dark Bring are the Rave stones. Unfortunately, the Rave Stones were scattered around the globe in an explosion 50 years ago, so now they must be collected by the Rave Master in order to stop Dark Bring once and for all. This new task has been given to Haru Glory; a sixteen-year-old boy from Garage Island. The World's fate now rests on the new, young Rave Master. (Source: Tokyopop)
Note: The total chapter count includes the original 296 chapters for the actual manga, plus 2 additional chapters: a special chapter entitled RAVE007 and an epilogue chapter, totaling 298. Please do not change the chapter count.
5. Immortal Rain
Rain Jewlitt, known as the Methuselah, is a spaced-out, immortal, 624-year-old man dressed in priest's clothes. He's got eternal youth and a large price on his head ... put there by those questing after the secret of his immortality.
Machika Balfaltin is a tomboyish, energetic 14-year-old girl who, upon the death of her grandfather, sets out to kill Methuselah, the one bounty her assassin grandfather, Zol the Grim Reaper, couldn't kill. Instead, however, Machika ends up being saved by Rain again and again from other aspiring bounty hunters attacking them both.
Beings who possess animal-like powers walk among humans in this alternate universe. These mysterious mutants, the +Anima, are shunned by society. Four outcasts in particular--Cooro, a boy with crow-like powers; Husky, a fish-boy; Senri, a bear +Anima; and a girl named Nana, who wields the power of the bat--search for others like themselves while trying to gain acceptance in a world cruel to anyone or anything that is different.
7. Samurai Deeper Kyo
At the dawn of the 17th century, at the end of the era of civil wars, in a world of chaos, the epic Battle of Sekigahara was joined. One man emerged from the largest battle ever fought on Japanese soil; a terrible warrior of unspeakable power, he was nicknamed 'the unconquerable.'
Kyoshiro is a peaceful medicine peddler who harbors the soul of an assassin. He accompanies a young bounty hunter across Japan in search of a murderer and on a quest to discover the terrible secret of his own identity. (Source: Tokyopop)
Volume 38 contains the side story "'Michi' no Tochuu" (「道」の途中).
8. Digimon Adventure V-Tamer 01
In this universe, Taichi is involved in a V-Pet tournament, where he is told he cannot play because the Digimon in his V-Pet isn't recognized as being a real Digimon. However, after the tournament is over, Taichi plays the winner of the tournament, a boy named Neo Saiba, and their battle ends in a tie - something that is supposed to be impossible. Later, Taichi is summoned to the Digital World by a digimon called Lord HolyAngemon, and there he meets the mysterious Digimon in his V-Pet, Zeromaru the Veedramon. (Source: Wikipedia)
Volume three contains "C'Mon Digimon," a pilot manga of sorts.
9. Cowboy Bebop
Spike, Jet, Faye and Ed—cowboys on the new frontier. Together this band of interplanetary bounty hunters takes on the jobs that anyone in their right mind would turn down.
10. Threads of Time
High school student Moon Bin Lee has difficulty sleeping due to a recurring nightmare: he's stranded over a thousand years in the past chasing a dark-haired girl into a deep abyss.
Before long, the nightmare overwhelms him, and he is unable to tell whether he is Moon Bin, a Seoul teenager at the end of the second Millennium, or Sa Kyoung Kim, the son of a prominent warrior family in the middle of the first Millennium. People in his present-day life assume roles in his historical life as he struggles to learn exactly who he is and what he's expected to do, straddling a transmigratory portal through time and space.
In the present, his school's kendo club battles to stay in the championships...but in the past, Moon Bin finds himself at the threshold of a territorial dispute on the plains of Mongolia ...