SPOILERS BELOW VN AND ANIME Kanon 2002 a show associated more with internet memes about extremely long chins than with the content of the media itself if youve seen it you know what I mean. However as with any anime a proper watching of this show requires a context that supersedes the mockery of the artstyle. As usual this review will include a discussion of the shows music art characters and plot before concluding. First some context. Kanon was released in 1999 as the first visual novel by the nowesteemed Key studio followed by Air in 2000 and Clannad in 2004. The studio itself found its origins in the core developers of the Tactics studio who had previously worked on Moon 1997 and One 1998 and then split off into the Key/Visual Arts studio we know today. Its also worth saying that Jun Maeda the mastermind behind much of the incredible music that the studio is known for also played a large role in developing the soundtrack and several of the routes in the original VN the former of which are either directly taken or modified for their respective anime. In terms of Kanon specifically it was originally introduced as an adult visual novel consisting of five individual routes plus one miniroute which well talk about earlier that each focus on the main protagonist Yuiichi and one of the main heroines. Kanon in typical VN style follows a branching plotline of which only one ending route per playthrough can be achieved and comprises different bad ends that do not reveal some of the art shown in the good ends to each route. Its also worth saying that the original release of Kanon is true to its genre by being hentai in nature however most of the erotic content is reserved for specific hscenes that were stripped in later allages releases. Its worth saying that the developers earlier works Moon and One did not receive such releases due to their relative unpopularity compared to Keys later works and its arguable that the erotic content is completely irrelevant to the VNs story thankfully as I skip such scenes in my own playthroughs. Furthermore I have yet to see a compelling argument to the contrary though I encourage you to try and convince me With all that out of the way its time to move onto the anime itself. The show was produced by Toei animation and released in 2002 with a oneepisode OVA Kanon Kazahana released the following year. This review will focus entirely on the anime rather than the OVA and properly so as I feel that the latter fails to capture both the anime interpretation or the purpose of the story as a whole. The plot picks up directly where the VN gameplay begins and one of the major characteristics of Kanon 02 is its unique conclusion of four routes in roughly one episode apiece. The show notably does strongly adopt the one true ending interpretation of the VN conclusion which is left much more up to user adoption than its spiritual successor Air. First lets progress to the music. The mastermind behind the original VN soundtrack is Jun Maeda who also wrote two of the routes in the original game Makoto and Mai. In general the atmosphere of the VN is driven by its soundtrack with the excellent and distinctive Last Regrets setting the tone for the rest of the game. The anime on the other hand chooses to accommodate an entirely new OP and ED which although being decent pieces of work in their own right fail to capture the sense and feel of the original OST. That being said the rest of the soundtrack does a good job of serving as the anime BGM always serving to augment rather than detract from the exposition and climax shown in the animation. And speaking of animation that is where we will turn to next. The animation is probably what you know this show for and not for bad reasons a simple google search of Kanon chins will reveal the famous 9panel composite image featuring Yuichi with a grotesque extension of his lower face. This meme has perpetrated so far that it has been a matter of confusion to some casual viewers if these images are real or faked and the former is most definetely untrue. Yes Toei may have adopted a strange affinity towards its characters chins in Kanon 02 but even five minutes of play through the original game or any early Key work for that matter reveals that the studio is actually pretty close to the original character design. The art is however particularly offputting when compared to the muchhigher standard of the Kyoaniproduced Kanon 2006. I wont attempt to justify this artstyle as Im not a huge fan of it either but its worth saying that 1999 was a different time for character design and thankfully Kanon 2002 includes enough plot to keep you interested beyond the art memery. On related notes none of the rest of the art in the show is particularly outstanding though it is worth saying that the studio stays amazingly close to original character and scene design even nailing things like the characters dress and setting. When looking holistically however Id rate the art at subaverage overall. Next lets move onto the characters. Strangely enough Kanon 02 generally does a very solid job accurately portraying most of the characterization shown in the VN particularly difficult given the limited number of episodes. The MC Yuichi is definitely the worst of the bunch in typical VN fashion. Absolutely nothing about him is remarkable in a good or a bad way. He isnt particularly intelligent funny cruel or ambivalent. He just exists and serves as a neutral lookingglass through which the viewer can watch the stories unfold. Its also worth saying that while I dont hate his VA he is the only member of the six leads who was recast in the 2006 remake to Tomokazu Sugita who IMO cannot be competed with. Really the only arc that he adopts a bit of a personality in is Ayus who is the next logical figure to talk about next. Im a Yui Horie fan and she almost singlehandedly turns this animes casting from lackluster to good. Ayu the true ending of the VN and also of the anime itself checks pretty much all the boxes for a typical Key heroine mysterious clumsy having wings. Her character draws its spark more from her relationship with the other characters than anything else. And interestingly this actually does much better than youd expect in Kanon. The show tempts you to view her as a childish airhead and then traps you in an unexpected whirlwind of character development. My biggest criticism is how this seems to happen much closer to the end of the show episodes 11 12 and 13 but thats somewhat unavoidable as well see below. Next is the remaining four leads. First is Mai whose arc is covered and completed across two episodes 7 and 8 in which the directors shift almost all focus onto wrapping up her story. Mai is the typical aloof taciturn girl contrasted by her gregarious friend Sayuri who befriends Yuichi. Mais story is one of demons and Yuichis role in accompanying her fight. Frustratingly however I feel that the VN accomplishes the nuance of her story far better than the anime which concludes that her struggles are mainly psychological rather than supernatural rather than leaving it up to the viewers interpretation. It is with Mai that Yuichi begins to regain his memory and interactions with her as a youth. Shioris story episode 9 follows another Key trope of mysterious sickness which again Yuichi finds himself involved. Shiori is perhaps the most shafted character in the entire show as her VN ending is incompatible arguably with Ayus. Part of me wants to believe that Toeis hands were tied adopting a branching plotline to a linear one is hard but as the Shiori arc wrestles with some of the most real topics such as family abandonment and selfharm I cant help but wish it got some better dealing. Shiori unlike the remaining characters also has the unique characteristic of not having any backstory with Yuichi unlike Makoto who we will discuss next. Makotos arc episode 10 is the most supernatural of the bunch describing her change from a mysterious vengeful girl to a key part of the MCs upbringing. If a bit short I can say that the Makoto arc is brought perhaps to the most accurate ending in the anime not the OVA sadly and actually doesnt disappoint. Finally well move to Yuichis cousin Nayuki who has the unique characteristic of having part of her arc completely stripped from the anime in a bit of a strange way as we will see in the next section. Overall the characters of Kanon are good generally true to their VN portrayals suffering more from lack of screentime than anything else. Now onto the meat the plot Rather than explaining linebyline and to save those of you who dont want it completely spoiled Ill take a look at the methodology behind the plot progression as a whole. Like I mentioned Toei attempts to portray a branching plotline in a linear fashion an extremely difficult task. The first 6 episodes include simultaneous development of some of the earlier points in the VNs plotline with Yuichi interacting with several of the heroines per episode. The studio then uses the following episodes to develop and conclude each of the arcs as mentioned above concluding with Ayus arc as the true ending. Oddly enough I find myself seriously appreciating the commitment to concluding each arc before moving onto the next impossible of course in the original game as each playthrough can only conclude one arc rather than trying to awkwardly finish each simultaneously at the end. The inevitable weakness however lies in the limited time for each. For example Mais story slowly and convincingly develops a sense of dread and mystery in the game but includes mere quick exposition in the anime. This issue extends moreover to plot conclusions the miracle in Shioris arc is downplayed or even downright ignored. I think this issue of branchingvschronologicalvssimultaneous lies squarely on the question of Ayus story and her wish. In the game its suggested and again left largely up to reader interpretation that Ayu sacrifices herself and uses Yuichis wish to save each of the other heroines: Mais demons Shioris health Makotos humanhood and Nayukis family in the anime its very clear that her wish can only save one. And her choice is for Nayuki saving her mother Akiko in exchange for her own existence. Perhaps theres an easy explanation for this from the Toei standpoint: its the best way to make up for what Nayuki is missing in the anime adaptation. While the incestuous topic isnt foreign to the genre its painfully obvious throughout the entire adaptation that the Nayuki romance is intentionally disregarded. I cant exactly explain why as this omission is immediately prevalent to those who have played the game but I really appreciate how it emphasizes the actual point of her route family above self an old Key favorite. It is worth saying that the OVA attempts to revisit this omission but in a crude and unsatisfactory way. This is a bit of a quandary that brings up a greater question about Kanon as a whole in the VN Yuichi only regains the memories of the girl on whose route he completes and like I said earlier there can only be one. Does this mean that the rest of those memories specifically for the three other heroines disregarding Shiori are left permanently unremembered? Or did they not exist in the first place and those memories are being spontaneously generated in his own mind as his relationship deepens with his girl of choice? Its not a question that the 2002 adaptation really grapples with but its hard for me to fault Toei given the short time that they had. I cant help but wish however that they had dug a little bit deeper into the tension between the wish of one heroine and the needs of another. Ayus story is heartgripping no lie but I feel that it misses a bit of the Maedaesque mystery present in his game. So overall Kanon 2002 exceeded my admittedly low expectations. The art wasnt great but was bearable for someone who had completed the several hours necessary to finish each route in the VN. The soundtrack while sadly not including the excellent theme was decent but not remarkable. The characters average but fairly representative of the source material. And the plot not exactly the most complete way to resolve a branching plotline but certainly not the worst. Overall I appreciated Kanon 02 and actually ended up giving it a much higher rating than I expected. I am however excited to finish the 2006 version and see how it compares. Only regret is the lack of the Sayuri miniroute as shes pretty much best girl.
63 /100
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